If you type the ~ again you'll get a larger console window which also shows the response of the game on your commands. This should give a small line at the bottom of the game screen in which you can type commands.
In-game, press the ~ key (it's the key above the TAB key on your keyboard), or the key you configured if you're on a non-US keyboard. Alt-tabbing away after that shouldn't show the menu. These methods take effect as soon as you alt-tab back into the game and remove the menu manually by e.g. If your game shows the menu when alt-tabbing away, and Method A doesn't fix it, try to use Method B is a method that fairly often works, but also could lead to glitches in some games. It depends on the game if this works or not, but if it does, it likely doesn't lead to Simple block mechanism inside the engine and keeps telling the game that it has the focus. In general, if your game doesn't show the menu when you alt-tab away to another window, leave this option to None. To prevent this, the UUU has two methods to block the notification to the game window that you've alt-tabbed away,Īnd they're named Method A and Method B. It might be the game shows the menu when you alt-tab to another window. Game behavior options Block focus loss method on a French (Azerty) keyboard, the '$' key is a good choice, so choose in the drop down Dollar ($) as console key. Please select a key that's on your keyboard and which doesn't need Shift to be selected. To correct this, on the Configuration tab, the setting Key to open in-game console allows you to select from a small set of keys what to use to open the console. Additionally, you might be using a non-US keyboard, like an Azerty keyboard, and on those keyboards, the ~ key isn't above the TAB key and the engine won't recognize it. This might be caused because the game unbound the ~ key and therefore it's not possible to open the console. It might be the ~ key doesn't do anything, even though the console was created successfully by the dll. Engine options Key selection for opening the in-game console ConfigurationĪdditionally to the normal configuration features, the UUU also has an additional feature: the key to open the in-game console. Happens try to inject the DLL at moment after you've loaded the level or after the game's menu has fully loaded. This might be caused by assembly mismatches or the timing you injected the dll into the game process. It might be the UUU reports some elements aren't found while the game should be fully supported. See for more info the object dumping section below. This feature is helpful for people who want to use cheat engine with the game at hand. The Dump object info button can be used to dump all active object names, their structure, functions, properties and the addresses in memory to a text file on disk. Here, with Darksiders III as example game, all features are available. You can now switch to the Available features tab to see which features of the UUU are available with the game you're using it with.
#MARVEL VS CAPCOM INFINITE DEMO SELECT SCREEN LEAK SEASON 2 SERIES#
After injecting the DLLĪfter you've successfully injected the dll, you'll get a series of notification windows in the top left corner of your game window which some info regarding what the UUU is doing. If you click Select and the game process isn't shown, even though you know it's running, it's likely the game runs as administator and you therefore have to run the UuuClient.exe also as administrator: right-click the UuuClient.exe and select 'Run as Administrator' or create a shortcut to theĮxe on your desktop, right-click it, select Properties and on the Shortcut tab, select Advanced., then check the 'Run as Administrator' checkbox and click OK.
Ability to use the 'SET' command in the console.Ability to dump the UE4 object store contents in detailed format.Character scaling to make your character smaller or bigger.Game speed control (slow-motion, speed up).Pillarbox/letterbox removal in custom aspect ratios.Hotsampling (resize the game window to any resolution).HUD toggle (AHud and UWG/Slate widget based).Engine Console for specifying tweaks and UE4 commands.Multiple timestops (slomo 0 based, and UWorld::IsPaused based).Infinite custom spotlight and pointlights.Camera paths support ('dolly cam') for defining moving camera trajectories for movies.Controller or mouse/keyboard control over the camera.The Universal Unreal Engine 4 Unlocker (in short: UUU) offers the following features:įull, unlimited camera control (gameplay, cutscenes) Games using Unreal Engine v4.11 and later. Versions and compatibility Latest version